Friday, September 24, 2010

FABLE TO INCORPORATE MILO’S SCRAPPED TECHNOLOGY

Fable_31
Remember how just days ago, we learned of Project Milo’s cancellation?  Well we may see the young boy in the form of tech in the upcoming Fable games.  In an interview from TGS 2010  Microsoft Game Studios boss Phil Spencer gave us all the details.
“If I had to bet, which I guess I do, I think you will see the innovation that that team put forward come to market, absolutely. Will it be under the idea and framework of Milo, I’m not as convinced of that. It’s always one of the fears when some of the names become a little more public, because then it’s, ‘What happened to that?’” In the case of Milo, the project wasn’t leaked to the press; instead, it was put on stage at E3 as a vision of what’s possible with Kinect.”

“We felt like we wanted to put it on stage at E3 because it showed a unique use of Kinect,” Spencer said. “We never talked about it as a retail game or as a game even. We did that deliberately. People don’t believe us, or didn’t believe us then, but we did that deliberately because we knew, ‘Is this really going to come out as something called Milo? I don’t know.’” He did say that, while the team behind it may have been skeptical of Milo’s commercial potential early on, they were always confident that “the learning there will show up in projects” coming from Microsoft Game Studios.
A Eurogamer magazine article claims that the Milo tech would be applied to a “Fable themed Kinect game.” Spencer responded to that by saying, “In the end, if it makes Fable better, that’s a win for us. That’s great. Did parts of Fable show up in Milo? Absolutely. Will parts of Milo show up in future Fables? I absolutely expect that they will, and that’s the kind of circular path that most of the creative teams go through. We’re certain we’ll see parts of Milo in future Fables; now, the question is whether or not those future Fables include next month’s Fable 3.”

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