Friday, July 2, 2010

First Look at The Last Story's Party Members

Nintendo restarts its push for Mistwalker's Wii RPG.


The Last Story is back in the headlines following a couple of months of silence. Xenoblade out of the way (it hit Japan on June 10), the Mistwalker title is now Nintendo's big upcoming RPG. 

Nintendo previously promoted the game through a series of developer blog posts that were so vague the names of the director and producer weren't even listed (many believe the producer is Mistwalker CEO Hironobu Sakaguchi, though). Nintendo kicked off its new promotional push today with... more blog posts! The first of seven, it seems. 
The new post, titled "Companions," is about the game's party system. According to the post, your AI-controlled companions will do a whole lot of talking. They'll speak during dialogue sequences and event scenes, of course. But they'll also speak while on the move and during battles. 

"Players will be surrounded in their comrades' conversations," writes the producer. 
Many RPGs have systems in place where characters converse while gameplay progresses. The Tales series, for instance, is famous for its "skit" system, where characters will engage in usually trivial conversation while you move about on the world map and in dungeons.

The Last Story seems like it could be taking this idea even further. Writes the director, "There exists drama even in battle."

One day, we'll hopefully get to see those drama-filled battles for ourselves.